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Devlog #3: Building a Mansion
Hey everyone! Time for a new update. We've got some exciting news about our Steam page, and a new video, highlighting some of the...
Karel Crombecq
Jun 4, 20212 min read


Devlog #2: manual map design
In our first update, we explained that we needed to rewrite the map building system from scratch, so that we have an efficient way to...
Karel Crombecq
Apr 28, 20212 min read


Devlog #1: from prototype to app
When we started the Kickstarter, Dungeon Alchemist was in the prototype stage. This means that we had a testable but extremely rough...
Karel Crombecq
Mar 29, 20212 min read
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