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Importing Dungeon Alchemist Maps
to Fantasy Grounds Unity
This guide will explain how to import your Dungeon Alchemist map in Fantasy Grounds Unity.
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1. Export from Dungeon Alchemist
Make sure you export with the right format. This will give you a .jpg image and a .xml file with the same name.
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2. Find images folder for your campaign
Fantasy Grounds Unity automatically scans its images assets folder for .xml files that contain line-of-sight info. So you need to copy BOTH .jpg and .xml files to the assets folder of your project.
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You can find the images folder as follows:
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Click on the Assets tab in Fantasy Grounds Unity
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Click on the Images subcategory
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Click on Folder
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3. Copy .jpg and .xml file into images folder
Now copy & paste the two files into the images folder.
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4. Refresh the images folder
Now click the refresh-icon next the "folder" button to refresh the folder. This will make a "Campaign" folder appear. Navigate to the folder by clicking on the icon.
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Your map should now be visible in the folder.
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5. Drag map from "Assets" to "Images"
Now open the Images tab, and drag the map from Assets to Images. This will import the map, along with all line-of-sight data and lights. Enjoy!