Glad you asked!
…Select one of our themes…
…aaand you’re off! Dungeon Alchemist automatically populates the rooms you draw. It adds doors, walls, lighting, furniture and objects on the fly, so you can concentrate on experimenting and having fun!
You start by determining a map size…
Add rooms until your map is exactly as you'd like it.
Once you have a room drawn, you can easily update its theme and function.
Add, move, scale and remove objects until your map is exactly right. Dungeon Alchemist has a library of thousands of objects for you to choose from.
Doors, walls, windows,... everything can be changed incredibly easy!
Dungeon Alchemist has a wide and robust set of terrain generation and editing tools, so anything from creating a forest to a remote island can be done in seconds.
Once you're happy with the result, just hit Print and Dungeon Alchemist compiles a version that will fit neatly in your selected paper size, to make printing at home or remotely a snap.
Switch easily between orthographic, perspective and 3D view to get a really, REALLY good feel of your design.
Exporting to your favourite VTT from Dungeon Alchemist is just as easy, and all walls, lights and doors are imported right along.
Stay in Touch!
Dungeon Alchemist runs an active Discord, with over 20.000 members discussing roleplaying games. We’d love for you to join us!
If you subscribe to our mailing list, we'll keep you updated on everything about us.
Dungeon Alchemist™ is a project realised by Wim De Hert & Karel Crombecq.